Tag: tuning
Virtual Tuning with Photoshop – Page 7
by Admin on Aug.15, 2010, under Tutorials
Virtual Tuning with Photoshop – Page 7
Step 127
Create a new layer as the top layer then use the Pen to create an outline like shown below. After creating the path, select red as your foreground color then, in the Paths palette (Window > Paths), right click on the path then choose Stroke Path.

Step 128
Use the Polygonal Lasso tool to create a selection like shown below.

Step 129
Fill the selected area with a near black blue.

Step 130
Choose Filter > Noise > Add Noise. Apply the settings shown below.

Step 131
Here’s what it looks like so far.

Step 132
Now we’ll create the path for the upper area. Create a path like shown below then right click on the path then choose Make Selection. Use the settings shown below.

Step 133
Use the Dodge tool to create some highlights in the areas shown below.

Step 134
Create a selection like shown below.

Step 135
Use the Burn tool to add some shadow to the bottom edge.

Step 136
Create a new layer then create a path and stroke it with a light blue color like shown in the image below.

Step 137
Reduce the opacity of this layer to around 80% then use the Eraser tool to erase the edge slightly.

Step 138
Create a selection like shown below then choose Select > Modify > Feather and feather the selection by about 5 pixels.

Step 139
Select the Dodge tool and add some highlights to the area shown below.

Step 140
Use the Pen tool to create a path like shown below. Right click on the path then choose Make Selection. Use the settings shown below.

Step 141
Use the Burn tool to add some shadows to the selected area.

Step 142
Select the layer with the car body then create a selection of the taillight.

Step 143
Choose Image > Adjustments > Channel Mixer then adjust the settings like shown below.

Step 144
Find images of cars with wheels that you’d like to use. The best images to use are the ones where the car is taken in the same perspective. Create a selection of the wheel like shown below then copy it to your clipboard (Edit > Copy).

Step 145
Switch back to the main document the paste it as a new layer. It should be positioned as the top layer. Use the Free Transform tool (Edit > Free Transform) to position, rotate, and scale into place.

Step 146
Use the Eraser tool to erase the excess areas if there are any.

Step 147
Use the Burn tool then burn the upper edge of the wheels to create a shadow.

Step 148
Repeat the previous steps with the back wheel of the car. Here’s also what our car looks like so far.

Step 149
Select the layer with the back wheel then use the Brightness/Contrast tool (Image > Adjustments > Brightness/Contrast) to darken and increase the contrast of the wheel.

Step 150
Now we’ll create the reflection for the windshield. Create a selection of the wall behind the car then it into the passenger side window.

Step 151
Select the layer with the car body then paint some black in the area shown below.

Step 152
Create a selection of the wall in the background then duplicate it into its own layer.

Step 153
Position it in front of the windshield then use the Warp Transform tool (Edit > Transform > Warp) to distort it so that it is curved like the windshield.

Step 154
Use the Eraser to erase the excessive areas around the windshield.

Step 155
Select another part of the wall and duplicate it into its own layer.

Step 156
Use the Warp tool (Edit > Transform > Warp) to distort the layer like shown in the image below.

Final Results
Thanks for reading

